Leaked screenshots of the 'Resident Evil 2' remake suggest Ada Wong will be a playable character.

Resident Evil 2

Resident Evil 2

The reboot of the popular 90s survival game is set for release on January 25, 2019, and new images from the game surfaced online over the weekend, with the biggest giveaway being that the popular spy looks set to be playable at some point in gameplay - if not all the time - as she is pictured shooting out at zombies.

They also show Leon Kennedy and Claire Redfield's outfits pay homage to the original, but have been slightly updated with the times, as has Ado's red leather dress.

Plus the two monsters, the Tyrant (Resident Evil) and Dr. William Birkin, appear gruesome as ever in other screenshots.

It looks like the reboot will be everything fans have wanted as the team behind the remake previously compared the iconic horror title to Christopher Nolan's 'Batman' trilogy.

Producers Yoshiaki 'H' Hirabayashi and Tsuyoshi Kanda opened up on the revamped game, and the former admitted the sequel allowed them to build after establishing the rules of the franchise.

He explained: "The same applies to 'Batman Begins' and 'The Dark Knight'. You can't do the second one that way without having establishing it properly first.

"'Batman Begins' had to be like, who Batman is in this world, this is how he operates. Everyone knows that going in, so you can kick off #The Dark Knight' with The Joker introduction.

"But some of the other design philosophy from those films can be applied to the 'Resident Evil 2 Remake' as well. For example, the appearances and costumes in the game. We want to bring a certain reality to them.

"When you look at a character like The Joker, previous live-action iterations have been a bit more theatrical and had someone who looked like how he would from the comics, but they didn't answer the question of how someone would look that way in real life. In 'The Dark Knight', Christopher Nolan portrays him as someone who has scars and puts face paint on."

He also admitted there there was a challenge with deciding how much of the reworked game will be a homage to the original 1998 title, and how much will be new to gamers.

He added: "I feel like I've gone back and forth a lot. You know, we see-sawed a lot between total respect/recreate the original, and then bring something new.

"Players today need something new to experience, and the team all have got their own individual memories of playing the original game and how they felt about it, and what they wanted to bring to the new project."