'God of War' will feature an updated combat system.
The highly anticipated upcoming action/adventure title will be released on the Playstation 4 on April 20, and game director Cory Barlog has explained he felt it was time for a change when it came to the way players will experience fights.
Explaining that they've used the same system for seven years, he said: "I was looking around at how incredibly talented our systems and combat team was, and I was like, 'I need them to take on the challenge that we had on 'God of War 1'.'
"That challenge of nobody really knows what that system was when I first got there in 2003. Combat was, I don't want to say a mess, but it was more like they hadn't found their sea legs with combat.
"Looking at the new 'God of War', we need a chance to show what we've learned over the last decade. So I didn't want to change it for the sake of changing it, I wanted it to reflect how all of us [at the studio] have grown up. What we play is different. 'God of War' is a reflection of what we play."
The changes themselves include a special weapon - the Leviathan Axe - for Kratos, who will also fight alongside his son Atreus, who can be commanded to fire arrows.
The pacing will also be slower and more dramatic, while the title will swap between singular camera angles seen elsewhere in the franchise, and an over-the-shoulder shot.